Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Volibear
Defeat
Ranked Flex · 344 days ago
9 / 9 / 10
K / D / A
59.4%
Kill participation
909.6
Damage / min
13,625g
405.1 gold / min
22
4 placed · 3 cleared
179
5.3 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSeagull#2222
Garen · Top
3 / 12 / 3
18.8% KP
25,680
19.2% share
13,596g
227 CS · 6.7/m
Šovïet Jungler#EUNE
Volibear · Jungle
9 / 9 / 10
59.4% KP
30,594
22.9% share
13,625g
179 CS · 5.3/m
I NuÇlEaRFoRÇe I#EUNE
Vel'Koz · Mid
8 / 5 / 5
40.6% KP
26,384
19.8% share
11,996g
184 CS · 5.5/m
NotLoay#313
Ezreal · ADC
8 / 6 / 11
59.4% KP
33,983
25.4% share
14,006g
215 CS · 6.4/m
PlayingWithDogs#1313
Rell · Support
4 / 9 / 22
81.3% KP
16,941
12.7% share
11,333g
24 CS · 0.7/m
Red side
VictorySmokingZz#EUW
Kled · Top
13 / 5 / 11
58.5% KP
53,570
39% share
16,785g
209 CS · 6.2/m
TR Moski Táktiko#Obcb
Elise · Jungle
9 / 6 / 10
46.3% KP
25,478
18.6% share
13,793g
215 CS · 6.4/m
ρaııη#666
Syndra · Mid
9 / 5 / 10
46.3% KP
26,014
18.9% share
13,587g
203 CS · 6/m
Caminha#1387
Caitlyn · ADC
7 / 6 / 9
39% KP
24,158
17.6% share
14,908g
230 CS · 6.8/m
Ialax#EUW
Leona · Support
3 / 10 / 15
43.9% KP
8,083
5.9% share
9,406g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
