Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Briar
Defeat
Ranked Solo/Duo · 342 days ago
11 / 7 / 3
K / D / A
63.6%
Kill participation
724.3
Damage / min
13,726g
438.3 gold / min
17
1 placed · 5 cleared
186
5.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAsseartheCryptic#EUW
Illaoi · Top
3 / 8 / 4
31.8% KP
19,501
19% share
9,123g
167 CS · 5.3/m
Šovïet Jungler#EUNE
Briar · Jungle
11 / 7 / 3
63.6% KP
22,682
22.1% share
13,726g
186 CS · 5.9/m
MisterPeinture#EUW
Ahri · Mid
4 / 6 / 6
45.5% KP
17,112
16.7% share
11,374g
204 CS · 6.5/m
ADCanCarry#3APM
Sivir · ADC
3 / 7 / 9
54.5% KP
24,264
23.7% share
12,700g
257 CS · 8.2/m
momlester#420
Karma · Support
1 / 6 / 11
54.5% KP
18,877
18.4% share
8,682g
50 CS · 1.6/m
Red side
VictoryMala 1v9#EUW
Mordekaiser · Top
5 / 6 / 2
20.6% KP
19,263
17.6% share
15,601g
245 CS · 7.8/m
Cethaldus#8627
Shyvana · Jungle
4 / 7 / 12
47.1% KP
21,527
19.6% share
13,490g
267 CS · 8.5/m
LES Celmondas#26930
Syndra · Mid
6 / 3 / 12
52.9% KP
28,623
26.1% share
14,683g
220 CS · 7/m
celsiusfiend#lover
Mel · ADC
18 / 3 / 2
58.8% KP
33,170
30.2% share
17,397g
216 CS · 6.9/m
unlucky jg gap#EUWツ
Thresh · Support
1 / 5 / 21
64.7% KP
7,117
6.5% share
9,633g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
