Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Briar
Defeat
Ranked Solo/Duo · 340 days ago
5 / 11 / 5
K / D / A
31.3%
Kill participation
465.8
Damage / min
11,834g
355 gold / min
23
4 placed · 2 cleared
205
6.1 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFík#6172
Ambessa · Top
12 / 5 / 16
51.9% KP
39,088
26.7% share
15,984g
240 CS · 7.2/m
fimosis man#EUW
Viego · Jungle
23 / 6 / 12
64.8% KP
44,291
30.3% share
20,798g
236 CS · 7.1/m
Ája#3123
Anivia · Mid
9 / 4 / 16
46.3% KP
25,043
17.1% share
15,164g
247 CS · 7.4/m
sergA#001
Jhin · ADC
5 / 10 / 15
37% KP
15,908
10.9% share
11,481g
181 CS · 5.4/m
Lejhi#MD7
Bard · Support
5 / 7 / 27
59.3% KP
21,881
15% share
11,512g
28 CS · 0.8/m
Red side
Defeatbarbiedreamhouse#6969
Darius · Top
3 / 12 / 2
15.6% KP
24,699
18.3% share
14,631g
295 CS · 8.9/m
Šovïet Jungler#EUNE
Briar · Jungle
5 / 11 / 5
31.3% KP
15,528
11.5% share
11,834g
205 CS · 6.1/m
chit#47118
Diana · Mid
11 / 11 / 5
50% KP
38,158
28.3% share
14,852g
218 CS · 6.5/m
Blees#EUW
Miss Fortune · ADC
11 / 6 / 7
56.3% KP
39,431
29.2% share
16,838g
260 CS · 7.8/m
Koba Bryant#EUW
Rell · Support
2 / 14 / 16
56.3% KP
17,176
12.7% share
9,781g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
