Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rengar
Defeat
Ranked Flex · 340 days ago
6 / 10 / 4
K / D / A
55.6%
Kill participation
583.4
Damage / min
9,507g
395 gold / min
10
3 placed · 1 cleared
129
5.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIl LUCIFER lI#EUNE
Teemo · Top
1 / 4 / 2
16.7% KP
15,270
22.3% share
7,107g
146 CS · 6.1/m
Šovïet Jungler#EUNE
Rengar · Jungle
6 / 10 / 4
55.6% KP
14,040
20.5% share
9,507g
129 CS · 5.4/m
Cerelac#EUNE
Syndra · Mid
1 / 6 / 4
27.8% KP
11,411
16.7% share
8,801g
185 CS · 7.7/m
Seagull#2222
Samira · ADC
8 / 12 / 3
61.1% KP
17,755
26% share
10,317g
151 CS · 6.3/m
PlayingonRugs#1330
Pyke · Support
2 / 14 / 9
61.1% KP
9,900
14.5% share
7,300g
19 CS · 0.8/m
Red side
Victoryproject glomglom#EUW
Sion · Top
2 / 0 / 4
13% KP
11,079
12.2% share
9,166g
167 CS · 6.9/m
PlayMaster#Sett
Briar · Jungle
18 / 3 / 4
47.8% KP
27,264
30.1% share
14,608g
180 CS · 7.5/m
Teshinnigx#EUW
Mel · Mid
4 / 2 / 7
23.9% KP
6,977
7.7% share
8,840g
156 CS · 6.5/m
ElacttixNova#Akali
Kai'Sa · ADC
20 / 7 / 4
52.2% KP
35,820
39.6% share
14,991g
200 CS · 8.3/m
gemegoCZ#Rakan
Nami · Support
2 / 6 / 26
60.9% KP
9,346
10.3% share
8,869g
5 CS · 0.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
