Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kha'Zix
Defeat
Ranked Flex · 336 days ago
15 / 4 / 1
K / D / A
80%
Kill participation
1,129.9
Damage / min
16,012g
493.2 gold / min
20
1 placed · 5 cleared
215
6.6 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymahdi100100#EUW
Illaoi · Top
9 / 3 / 9
45% KP
38,089
31.9% share
15,053g
230 CS · 7.1/m
verhungatafisch#EUW
Zac · Jungle
10 / 2 / 17
67.5% KP
28,767
24.1% share
13,749g
158 CS · 4.9/m
Mad Fist Wily#EUW
Mel · Mid
12 / 4 / 5
42.5% KP
20,242
16.9% share
12,863g
158 CS · 4.9/m
NanakaYatsushiro#EUW
Jinx · ADC
5 / 5 / 13
45% KP
18,542
15.5% share
11,063g
149 CS · 4.6/m
Bottøm Feeder#EUW
Seraphine · Support
4 / 6 / 16
50% KP
13,936
11.7% share
9,688g
38 CS · 1.2/m
Red side
DefeatSeagull#2222
Gwen · Top
1 / 11 / 5
30% KP
21,252
19% share
11,737g
180 CS · 5.5/m
Šovïet Jungler#EUNE
Kha'Zix · Jungle
15 / 4 / 1
80% KP
36,683
32.8% share
16,012g
215 CS · 6.6/m
PlayingonRugs#1330
Akshan · Mid
2 / 9 / 3
25% KP
19,162
17.2% share
10,239g
173 CS · 5.3/m
Saichourou#2800
Caitlyn · ADC
2 / 6 / 2
20% KP
21,357
19.1% share
10,948g
187 CS · 5.8/m
Mentorus#EUW
Poppy · Support
0 / 10 / 2
10% KP
13,240
11.9% share
6,592g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
