Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bel'Veth
Victory
Normal Draft · 336 days ago
9 / 1 / 4
K / D / A
36.1%
Kill participation
572.6
Damage / min
12,574g
475.1 gold / min
22
8 placed · 2 cleared
202
7.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFreddieKrueger#EUW
Sion · Top
2 / 2 / 1
27.3% KP
11,796
17.8% share
10,357g
234 CS · 8.8/m
LordAir#EUW
Sylas · Jungle
2 / 7 / 3
45.5% KP
4,340
6.6% share
8,078g
123 CS · 4.6/m
Azraíl#EUW
Heimerdinger · Mid
0 / 7 / 4
36.4% KP
15,583
23.6% share
8,403g
185 CS · 7/m
P1Pb0y#EUW
Jhin · ADC
5 / 7 / 2
63.6% KP
19,139
29% share
9,902g
187 CS · 7.1/m
Mortava#EUW
Hwei · Support
2 / 13 / 5
63.6% KP
15,228
23% share
7,065g
42 CS · 1.6/m
Red side
VictoryKnip#427
Viego · Top
2 / 3 / 1
8.3% KP
22,156
22.4% share
10,356g
247 CS · 9.3/m
Šovïet Jungler#EUNE
Bel'Veth · Jungle
9 / 1 / 4
36.1% KP
15,156
15.4% share
12,574g
202 CS · 7.6/m
GodHatesMe#dead
Lux · Mid
6 / 1 / 6
33.3% KP
25,671
26% share
11,197g
208 CS · 7.9/m
Divine Blade#ELITE
Fizz · ADC
14 / 3 / 5
52.8% KP
22,200
22.5% share
12,702g
149 CS · 5.6/m
等缘分#fate
Ahri · Support
5 / 4 / 13
50% KP
13,516
13.7% share
9,050g
38 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
