Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Amumu
Victory
Ranked Solo/Duo · 335 days ago
3 / 5 / 9
K / D / A
27.3%
Kill participation
421.2
Damage / min
10,251g
352.1 gold / min
12
1 placed · 1 cleared
187
6.4 CS / min
Objective control
0
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatßαßα#EUW
Fiora · Top
5 / 7 / 6
45.8% KP
19,515
21.8% share
12,925g
190 CS · 6.5/m
RAT InRL#EUW
Viego · Jungle
11 / 5 / 4
62.5% KP
22,344
24.9% share
14,498g
191 CS · 6.6/m
Boa de Boulogne#VIPER
Vel'Koz · Mid
3 / 12 / 8
45.8% KP
17,255
19.3% share
10,188g
155 CS · 5.3/m
Abysso01#EUW
Ashe · ADC
2 / 7 / 6
33.3% KP
17,528
19.6% share
11,667g
219 CS · 7.5/m
miischa#EUW
Elise · Support
3 / 13 / 8
45.8% KP
12,975
14.5% share
7,734g
23 CS · 0.8/m
Red side
VictoryFynnazer#EUW
Jax · Top
11 / 8 / 2
29.5% KP
32,947
30.6% share
13,247g
193 CS · 6.6/m
Šovïet Jungler#EUNE
Amumu · Jungle
3 / 5 / 9
27.3% KP
12,265
11.4% share
10,251g
187 CS · 6.4/m
algoofwinning02#EUW
Sylas · Mid
20 / 4 / 6
59.1% KP
38,971
36.2% share
18,161g
223 CS · 7.7/m
Call me Chris#INTER
Jhin · ADC
9 / 4 / 8
38.6% KP
15,743
14.6% share
12,533g
187 CS · 6.4/m
BunnyWeb#EUW
Thresh · Support
1 / 3 / 17
40.9% KP
7,619
7.1% share
8,514g
39 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
