Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Flex · 334 days ago
15 / 10 / 11
K / D / A
49.1%
Kill participation
1,178.2
Damage / min
17,880g
434.2 gold / min
23
4 placed · 2 cleared
265
6.4 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
5
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBigHose#EUW
Jax · Top
4 / 6 / 15
55.9% KP
36,641
21.2% share
16,909g
294 CS · 7.1/m
orsenus#1999
Zaahen · Jungle
1 / 13 / 12
38.2% KP
21,365
12.3% share
12,798g
212 CS · 5.1/m
5oncho#12345
Teemo · Mid
6 / 7 / 10
47.1% KP
36,006
20.8% share
17,977g
289 CS · 7/m
aymen742#EUW
Miss Fortune · ADC
23 / 13 / 3
76.5% KP
56,929
32.9% share
22,192g
195 CS · 4.7/m
kinzo#02020
Renata Glasc · Support
0 / 14 / 21
61.8% KP
22,292
12.9% share
10,470g
45 CS · 1.1/m
Red side
VictorySeagull#2222
Ambessa · Top
7 / 6 / 11
34% KP
34,591
17.3% share
16,401g
242 CS · 5.9/m
Šovïet Jungler#EUNE
Kayn · Jungle
15 / 10 / 11
49.1% KP
48,523
24.3% share
17,880g
265 CS · 6.4/m
PlayingonRugs#1330
Azir · Mid
10 / 4 / 12
41.5% KP
46,490
23.3% share
15,146g
199 CS · 4.8/m
Orion57100#EUW
Kalista · ADC
19 / 7 / 11
56.6% KP
43,349
21.7% share
20,185g
254 CS · 6.2/m
darkshadow57#4123
Nautilus · Support
2 / 7 / 29
58.5% KP
26,505
13.3% share
13,074g
34 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
