Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rek'Sai
Victory
Ranked Solo/Duo · 334 days ago
4 / 1 / 6
K / D / A
34.5%
Kill participation
274.9
Damage / min
8,533g
398.4 gold / min
8
1 placed · 3 cleared
128
6 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUnlustigerHuso#MIP
Tryndamere · Top
2 / 8 / 1
17.6% KP
8,681
15.1% share
7,000g
134 CS · 6.3/m
HebikoShinda#0N1
Udyr · Jungle
2 / 5 / 2
23.5% KP
7,663
13.3% share
7,288g
150 CS · 7/m
GrimLeo#chmod
Mel · Mid
4 / 4 / 2
35.3% KP
13,881
24.1% share
8,064g
167 CS · 7.8/m
Be like diamond#EUW
Vayne · ADC
9 / 8 / 1
58.8% KP
21,286
36.9% share
10,622g
159 CS · 7.4/m
Nelkton#5853
Yuumi · Support
0 / 4 / 13
76.5% KP
6,142
10.7% share
5,712g
5 CS · 0.2/m
Red side
VictoryKierethrak#EUW
Olaf · Top
18 / 4 / 3
72.4% KP
40,222
57.6% share
16,463g
193 CS · 9/m
Šovïet Jungler#EUNE
Rek'Sai · Jungle
4 / 1 / 6
34.5% KP
5,887
8.4% share
8,533g
128 CS · 6/m
Fiiddle#EUW
Malzahar · Mid
2 / 3 / 5
24.1% KP
6,338
9.1% share
8,581g
181 CS · 8.5/m
zmsd#EU1
Aphelios · ADC
5 / 5 / 1
20.7% KP
12,580
18% share
10,652g
183 CS · 8.5/m
HHzn#EUW
Rakan · Support
0 / 4 / 13
44.8% KP
4,753
6.8% share
6,092g
28 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
