Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Briar
Victory
Ranked Solo/Duo · 334 days ago
3 / 4 / 8
K / D / A
31.4%
Kill participation
476.6
Damage / min
8,668g
394.6 gold / min
7
2 placed · 0 cleared
128
5.8 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
11
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathcrqrei#EUW
Sejuani · Top
5 / 10 / 7
54.5% KP
17,351
28.9% share
8,709g
136 CS · 6.2/m
Masardo#EUW
Zaahen · Jungle
3 / 6 / 5
36.4% KP
8,476
14.1% share
8,189g
131 CS · 6/m
Le Kappastorm#EUW
Nunu & Willump · Mid
6 / 5 / 5
50% KP
11,608
19.4% share
7,467g
114 CS · 5.2/m
Splinntz#EUW
Jhin · ADC
6 / 6 / 5
50% KP
14,408
24% share
8,530g
145 CS · 6.6/m
DeVoe#2255
Thresh · Support
2 / 8 / 11
59.1% KP
8,109
13.5% share
5,725g
19 CS · 0.9/m
Red side
VictoryKierethrak#EUW
Olaf · Top
16 / 7 / 5
60% KP
39,419
47.5% share
15,808g
162 CS · 7.4/m
Šovïet Jungler#EUNE
Briar · Jungle
3 / 4 / 8
31.4% KP
10,470
12.6% share
8,668g
128 CS · 5.8/m
LP loss enjoyer#200
Aurelion Sol · Mid
5 / 2 / 4
25.7% KP
6,321
7.6% share
9,913g
181 CS · 8.2/m
Bb trickz#snipe
Caitlyn · ADC
9 / 5 / 4
37.1% KP
18,203
22% share
10,942g
172 CS · 7.8/m
SoulZahariel#WEST
Leona · Support
2 / 6 / 12
40% KP
8,510
10.3% share
7,256g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
