Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kassadin
Defeat
Ranked Flex · 323 days ago
1 / 4 / 1
K / D / A
25%
Kill participation
371.7
Damage / min
7,331g
286.6 gold / min
9
6 placed · 1 cleared
138
5.4 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPlayingonRugs#1330
Darius · Top
4 / 5 / 1
62.5% KP
11,125
26.3% share
8,932g
174 CS · 6.8/m
Seagull#2222
Rengar · Jungle
3 / 6 / 0
37.5% KP
8,583
20.3% share
9,769g
178 CS · 7/m
Šovïet Jungler#EUNE
Kassadin · Mid
1 / 4 / 1
25% KP
9,509
22.5% share
7,331g
138 CS · 5.4/m
roxxea lbotl#EUW
Quinn · ADC
0 / 3 / 2
25% KP
9,256
21.9% share
7,954g
181 CS · 7.1/m
jvhcube lbotl#EUW
Sion · Support
0 / 4 / 0
0% KP
3,836
9.1% share
6,019g
59 CS · 2.3/m
Red side
VictoryKeqツSante#Keq
K'Sante · Top
2 / 3 / 4
27.3% KP
15,206
17.7% share
9,781g
191 CS · 7.5/m
GriFFt3r#EUW
Kha'Zix · Jungle
8 / 2 / 5
59.1% KP
14,821
17.2% share
11,920g
167 CS · 6.5/m
Auftragskeks#EUW
Anivia · Mid
9 / 2 / 6
68.2% KP
35,174
40.9% share
14,232g
216 CS · 8.4/m
xWolfheart#EUW
Jhin · ADC
3 / 1 / 5
36.4% KP
17,250
20.1% share
9,458g
178 CS · 7/m
KaliumIon#EUW
Milio · Support
0 / 0 / 7
31.8% KP
3,480
4% share
6,064g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
