Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bel'Veth
Defeat
Ranked Solo/Duo · 316 days ago
5 / 4 / 5
K / D / A
40%
Kill participation
384.4
Damage / min
14,985g
391.6 gold / min
27
1 placed · 9 cleared
280
7.3 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBobLeMegaClou#EUW
Malphite · Top
2 / 2 / 14
57.1% KP
25,479
19.2% share
15,834g
255 CS · 6.7/m
Doraemon#Deüs
Diana · Jungle
8 / 4 / 4
42.9% KP
21,156
16% share
17,479g
325 CS · 8.5/m
juicekev#8400
Ahri · Mid
4 / 4 / 10
50% KP
35,007
26.4% share
16,062g
309 CS · 8.1/m
向上の神#777
Draven · ADC
12 / 11 / 3
53.6% KP
42,661
32.2% share
20,454g
248 CS · 6.5/m
Mæssi#Gdolf
Karma · Support
2 / 4 / 10
42.9% KP
8,088
6.1% share
10,009g
44 CS · 1.1/m
Red side
DefeatShamemaInJungle#6eeez
Mordekaiser · Top
1 / 6 / 3
16% KP
20,159
16.9% share
11,958g
228 CS · 6/m
Šovïet Jungler#EUNE
Bel'Veth · Jungle
5 / 4 / 5
40% KP
14,711
12.4% share
14,985g
280 CS · 7.3/m
BazzeN#1337
Akshan · Mid
10 / 7 / 6
64% KP
27,398
23% share
14,882g
216 CS · 5.6/m
Captain Magma#ILGSB
Ashe · ADC
7 / 5 / 10
68% KP
32,528
27.3% share
20,371g
335 CS · 8.8/m
Frau Tillmann#REIN
Xerath · Support
2 / 6 / 9
44% KP
24,190
20.3% share
9,704g
46 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
