Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Defeat
Ranked Flex · 313 days ago
10 / 5 / 7
K / D / A
68%
Kill participation
927.5
Damage / min
16,824g
503.2 gold / min
11
8 placed · 0 cleared
277
8.3 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatF4Rr3Ll59#9535
Cho'Gath · Top
3 / 10 / 1
16% KP
22,217
18.8% share
10,959g
181 CS · 5.4/m
Seagull#2222
Qiyana · Jungle
8 / 9 / 8
64% KP
20,917
17.7% share
13,434g
216 CS · 6.5/m
khorse3#EUW
Vex · Mid
1 / 5 / 4
20% KP
13,160
11.2% share
9,100g
174 CS · 5.2/m
Šovïet Jungler#EUNE
Caitlyn · ADC
10 / 5 / 7
68% KP
31,009
26.3% share
16,824g
277 CS · 8.3/m
PlayingonRugs#1330
Vel'Koz · Support
3 / 5 / 13
64% KP
30,593
25.9% share
9,688g
53 CS · 1.6/m
Red side
Victorydari ツ#420
Darius · Top
9 / 5 / 5
41.2% KP
33,863
26.2% share
15,989g
225 CS · 6.7/m
Gonk#2121
Dr. Mundo · Jungle
6 / 3 / 7
38.2% KP
19,945
15.4% share
14,338g
244 CS · 7.3/m
Sovavova#pain
Mel · Mid
11 / 3 / 7
52.9% KP
39,666
30.7% share
15,319g
253 CS · 7.6/m
Icarus#flair
Smolder · ADC
8 / 7 / 5
38.2% KP
33,243
25.7% share
14,419g
267 CS · 8/m
Ludge#EMEA
Taric · Support
0 / 7 / 8
23.5% KP
2,653
2.1% share
7,025g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
