Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Defeat
Ranked Flex · 312 days ago
9 / 11 / 8
K / D / A
53.1%
Kill participation
849.3
Damage / min
12,226g
415.4 gold / min
9
5 placed · 2 cleared
164
5.6 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryarminator85#karma
Gnar · Top
7 / 11 / 9
28.1% KP
26,700
18.2% share
10,073g
125 CS · 4.2/m
KallKota#ssLSD
Wukong · Jungle
11 / 4 / 19
52.6% KP
27,177
18.5% share
13,803g
174 CS · 5.9/m
Karuma#0604
Azir · Mid
17 / 5 / 12
50.9% KP
37,633
25.7% share
15,176g
192 CS · 6.5/m
OoA UnIndécis#1DCI
Miss Fortune · ADC
18 / 7 / 14
56.1% KP
31,828
21.7% share
16,245g
163 CS · 5.5/m
89P13#5317
Bard · Support
4 / 5 / 29
57.9% KP
23,294
15.9% share
10,192g
19 CS · 0.6/m
Red side
DefeatPlayingonRugs#1330
Zaahen · Top
9 / 4 / 11
62.5% KP
26,188
21.4% share
13,882g
179 CS · 6.1/m
Scrumptious#9626
Lillia · Jungle
2 / 14 / 9
34.4% KP
23,484
19.2% share
8,333g
102 CS · 3.5/m
tsigy#123
Kassadin · Mid
12 / 16 / 6
56.3% KP
33,059
27% share
13,110g
158 CS · 5.4/m
Šovïet Jungler#EUNE
Caitlyn · ADC
9 / 11 / 8
53.1% KP
24,999
20.4% share
12,226g
164 CS · 5.6/m
NotLoay#313
Nautilus · Support
0 / 13 / 20
62.5% KP
14,874
12.1% share
7,814g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
