Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Victory
Ranked Flex · 307 days ago
14 / 4 / 9
K / D / A
48.9%
Kill participation
1,125.9
Damage / min
20,941g
562.7 gold / min
19
8 placed · 3 cleared
305
8.2 CS / min
Objective control
3
Dragons
1
Baron
12
Towers
4
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDaddy#Gova
Darius · Top
4 / 3 / 3
14.9% KP
9,691
6.8% share
15,878g
350 CS · 9.4/m
Seagull#2222
Rengar · Jungle
8 / 7 / 13
44.7% KP
26,844
18.8% share
15,480g
222 CS · 6/m
Crash#Simpr
Katarina · Mid
17 / 6 / 7
51.1% KP
39,351
27.6% share
17,013g
178 CS · 4.8/m
Šovïet Jungler#EUNE
Caitlyn · ADC
14 / 4 / 9
48.9% KP
41,901
29.4% share
20,941g
305 CS · 8.2/m
PlayingonRugs#1330
Morgana · Support
4 / 4 / 20
51.1% KP
24,901
17.5% share
11,692g
44 CS · 1.2/m
Red side
DefeatEpyz#EUW
Fiora · Top
5 / 9 / 3
33.3% KP
25,694
21.2% share
15,709g
269 CS · 7.2/m
smite cannon#EUWW
Teemo · Jungle
3 / 11 / 9
50% KP
23,973
19.7% share
12,957g
175 CS · 4.7/m
bassemann#EUW
Diana · Mid
8 / 6 / 3
45.8% KP
27,819
22.9% share
14,801g
203 CS · 5.5/m
PercySnow#EUW
Xayah · ADC
6 / 10 / 4
41.7% KP
23,416
19.3% share
14,039g
246 CS · 6.6/m
ouma su#EUW
Vel'Koz · Support
2 / 11 / 7
37.5% KP
20,576
16.9% share
11,386g
98 CS · 2.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
