Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Defeat
Ranked Flex · 297 days ago
9 / 3 / 2
K / D / A
73.3%
Kill participation
936.5
Damage / min
11,628g
464.8 gold / min
12
1 placed · 2 cleared
188
7.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCurseOfLeek#MHM
Tryndamere · Top
4 / 3 / 3
46.7% KP
18,122
27.1% share
9,817g
178 CS · 7.1/m
Šovïet Jungler#EUNE
Hecarim · Jungle
9 / 3 / 2
73.3% KP
23,429
35% share
11,628g
188 CS · 7.5/m
Jonili#ola
Veigar · Mid
0 / 3 / 5
33.3% KP
6,842
10.2% share
7,314g
152 CS · 6.1/m
Makzzimi#WRLD
Aphelios · ADC
2 / 7 / 2
26.7% KP
15,451
23.1% share
8,162g
140 CS · 5.6/m
Lils#εiз
Soraka · Support
0 / 6 / 9
60% KP
3,035
4.5% share
5,736g
21 CS · 0.8/m
Red side
Victoryfiepsi#EKI
Darius · Top
2 / 2 / 0
9.1% KP
23,532
22.9% share
9,092g
195 CS · 7.8/m
Slaxngvor#1986
Warwick · Jungle
4 / 3 / 3
31.8% KP
8,939
8.7% share
9,296g
158 CS · 6.3/m
xflamexD#EUW
Swain · Mid
2 / 3 / 5
31.8% KP
27,396
26.7% share
9,651g
213 CS · 8.5/m
JuicyDraven321#EUW
Varus · ADC
13 / 5 / 1
63.6% KP
28,623
27.9% share
15,086g
210 CS · 8.4/m
TawGG#9696
Leona · Support
1 / 2 / 11
54.5% KP
14,202
13.8% share
7,407g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
