Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shaco
Victory
Ranked Solo/Duo · 276 days ago
13 / 5 / 12
K / D / A
65.8%
Kill participation
1,250.3
Damage / min
19,284g
579.4 gold / min
29
2 placed · 6 cleared
268
8.1 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatyuuma#1o1
Irelia · Top
10 / 7 / 2
48% KP
39,272
33% share
18,174g
339 CS · 10.2/m
JazzedLegacy#SAD
Zac · Jungle
7 / 5 / 5
48% KP
26,997
22.7% share
13,827g
209 CS · 6.3/m
alik1#EUW
Veigar · Mid
2 / 14 / 5
28% KP
25,051
21.1% share
11,790g
221 CS · 6.6/m
Lugghons18#EUW
Sivir · ADC
3 / 7 / 2
20% KP
16,228
13.7% share
12,817g
270 CS · 8.1/m
D4ddy Support#EUW
Braum · Support
3 / 5 / 8
44% KP
11,313
9.5% share
10,073g
29 CS · 0.9/m
Red side
VictoryCweliusz Cezar#Rzym
Zaahen · Top
2 / 6 / 7
23.7% KP
24,718
16.9% share
13,396g
250 CS · 7.5/m
Šovïet Jungler#EUNE
Shaco · Jungle
13 / 5 / 12
65.8% KP
41,615
28.4% share
19,284g
268 CS · 8.1/m
Zenarv3#6770
Katarina · Mid
11 / 5 / 7
47.4% KP
33,786
23.1% share
14,965g
270 CS · 8.1/m
Ryuu Lion#WIND
Nilah · ADC
10 / 4 / 5
39.5% KP
31,665
21.6% share
17,450g
257 CS · 7.7/m
Don Palermo#EUW
Twisted Fate · Support
2 / 6 / 22
63.2% KP
14,606
10% share
10,560g
47 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
