Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shaco
Victory
Ranked Solo/Duo · 276 days ago
15 / 2 / 3
K / D / A
47.4%
Kill participation
934.8
Damage / min
14,976g
611.7 gold / min
27
1 placed · 8 cleared
191
7.8 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryzeytum#1612
Aatrox · Top
5 / 0 / 11
42.1% KP
22,571
23.4% share
12,307g
198 CS · 8.1/m
Šovïet Jungler#EUNE
Shaco · Jungle
15 / 2 / 3
47.4% KP
22,887
23.7% share
14,976g
191 CS · 7.8/m
MAMIE GOURMANDE#0001
LeBlanc · Mid
10 / 3 / 3
34.2% KP
21,974
22.7% share
11,341g
176 CS · 7.2/m
3bslaam#3333
Kai'Sa · ADC
7 / 4 / 12
50% KP
20,137
20.8% share
13,194g
203 CS · 8.3/m
Lleysril#EUW
Maokai · Support
1 / 3 / 19
52.6% KP
9,094
9.4% share
8,544g
19 CS · 0.8/m
Red side
DefeatZetsu Yami#EUW
Gragas · Top
0 / 8 / 1
8.3% KP
11,595
17.4% share
6,981g
154 CS · 6.3/m
joshi#273
Lee Sin · Jungle
8 / 7 / 1
75% KP
20,260
30.4% share
11,564g
165 CS · 6.7/m
Inconut#EUW
Lux · Mid
2 / 9 / 1
25% KP
11,457
17.2% share
8,395g
189 CS · 7.7/m
krat0mek hitnul#333
Smolder · ADC
2 / 6 / 6
66.7% KP
18,467
27.7% share
10,108g
187 CS · 7.6/m
Radka Holečková#6969
Braum · Support
0 / 8 / 6
50% KP
4,799
7.2% share
5,766g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
