Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rengar
Defeat
Ranked Solo/Duo · 276 days ago
9 / 9 / 1
K / D / A
32.3%
Kill participation
774.8
Damage / min
13,465g
497.5 gold / min
21
3 placed · 6 cleared
201
7.4 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAutopilot Vayne#0000
K'Sante · Top
1 / 5 / 8
23.7% KP
17,502
15.9% share
8,782g
154 CS · 5.7/m
Love Poem#alone
Gwen · Jungle
13 / 4 / 3
42.1% KP
25,828
23.4% share
17,995g
243 CS · 9/m
Shiro#69699
Akshan · Mid
17 / 7 / 6
60.5% KP
27,252
24.7% share
17,042g
201 CS · 7.4/m
Smooth Criminal#onze
Vayne · ADC
6 / 11 / 7
34.2% KP
34,366
31.1% share
11,248g
159 CS · 5.9/m
mavisimsek34#11111
Milio · Support
1 / 4 / 21
57.9% KP
5,472
5% share
8,850g
20 CS · 0.7/m
Red side
DefeatGood Girl Lulu#EUW
Renekton · Top
6 / 5 / 1
22.6% KP
19,228
19.1% share
11,681g
190 CS · 7/m
Šovïet Jungler#EUNE
Rengar · Jungle
9 / 9 / 1
32.3% KP
20,970
20.8% share
13,465g
201 CS · 7.4/m
Inteltier#Tramt
Naafiri · Mid
12 / 9 / 3
48.4% KP
28,987
28.8% share
13,410g
182 CS · 6.7/m
Who#Goat
Veigar · ADC
3 / 6 / 5
25.8% KP
17,019
16.9% share
9,952g
150 CS · 5.5/m
Sorast#EUW
Senna · Support
1 / 9 / 11
38.7% KP
14,463
14.4% share
8,802g
54 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
