Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shaco
Victory
Ranked Solo/Duo · 273 days ago
11 / 8 / 3
K / D / A
32.6%
Kill participation
435.5
Damage / min
16,890g
456.1 gold / min
18
2 placed · 3 cleared
219
5.9 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryxXOPChamp69420Xx#2953
Olaf · Top
7 / 10 / 7
32.6% KP
35,423
20.9% share
16,199g
285 CS · 7.7/m
Šovïet Jungler#EUNE
Shaco · Jungle
11 / 8 / 3
32.6% KP
16,127
9.5% share
16,890g
219 CS · 5.9/m
Cursed Mid Laner#EUW
Ryze · Mid
12 / 6 / 9
48.8% KP
48,934
28.9% share
19,192g
339 CS · 9.2/m
Bjarni McNasty#EUW
Corki · ADC
12 / 7 / 15
62.8% KP
56,164
33.2% share
21,130g
317 CS · 8.6/m
Nameless Fallen#EUW
Thresh · Support
1 / 7 / 26
62.8% KP
12,647
7.5% share
12,180g
29 CS · 0.8/m
Red side
Defeatno solo#EUW
Darius · Top
11 / 9 / 6
44.7% KP
31,264
21.2% share
14,972g
232 CS · 6.3/m
Dakrii#JGL
Volibear · Jungle
9 / 8 / 12
55.3% KP
26,730
18.1% share
16,284g
209 CS · 5.6/m
Sollit#279
Naafiri · Mid
2 / 8 / 11
34.2% KP
21,265
14.4% share
12,430g
257 CS · 6.9/m
Oqi#EUW
Zeri · ADC
11 / 11 / 12
60.5% KP
51,868
35.1% share
21,409g
307 CS · 8.3/m
Biobrik#EUW
Blitzcrank · Support
5 / 7 / 21
68.4% KP
16,500
11.2% share
12,239g
59 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
