Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Defeat
Ranked Solo/Duo · 270 days ago
1 / 12 / 2
K / D / A
14.3%
Kill participation
611.6
Damage / min
9,159g
291.7 gold / min
17
6 placed · 0 cleared
207
6.6 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCHINESE PALCO#NA1
Vayne · Top
13 / 0 / 7
52.6% KP
39,642
31.3% share
16,799g
271 CS · 8.6/m
EveIynnSuna#EUW
Evelynn · Jungle
10 / 3 / 10
52.6% KP
23,296
18.4% share
14,784g
220 CS · 7/m
LERO#REHAD
Sylas · Mid
2 / 5 / 12
36.8% KP
15,221
12% share
10,984g
193 CS · 6.1/m
Yano#Yano7
Varus · ADC
12 / 8 / 11
60.5% KP
41,416
32.7% share
18,520g
226 CS · 7.2/m
Flôbbish#EUW69
Sona · Support
1 / 5 / 26
71.1% KP
7,222
5.7% share
9,985g
41 CS · 1.3/m
Red side
DefeatŠovïet Jungler#EUNE
Vladimir · Top
1 / 12 / 2
14.3% KP
19,204
16.6% share
9,159g
207 CS · 6.6/m
Primal Caw#EUW
Fiddlesticks · Jungle
10 / 6 / 5
71.4% KP
25,629
22.1% share
12,071g
179 CS · 5.7/m
Beurre Demi Sel#6377
Swain · Mid
5 / 5 / 6
52.4% KP
28,535
24.6% share
11,281g
236 CS · 7.5/m
Otus#0000
Caitlyn · ADC
4 / 8 / 9
61.9% KP
34,770
30% share
15,637g
286 CS · 9.1/m
Selin#0623
Nami · Support
1 / 7 / 14
71.4% KP
7,880
6.8% share
8,222g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
