Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shaco
Defeat
Normal Draft · 268 days ago
18 / 4 / 5
K / D / A
62.2%
Kill participation
869.9
Damage / min
19,084g
535.3 gold / min
26
2 placed · 6 cleared
236
6.6 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
2
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMounGwada#EUW
Zaahen · Top
3 / 8 / 12
46.9% KP
29,604
19.2% share
14,186g
227 CS · 6.4/m
Aeter#Grind
Sejuani · Jungle
2 / 6 / 19
65.6% KP
18,558
12% share
12,400g
173 CS · 4.9/m
Cutie Cute Bunny#UwU
Aurora · Mid
12 / 10 / 12
75% KP
35,087
22.7% share
14,793g
194 CS · 5.4/m
Ashiyro#EUW
Sivir · ADC
10 / 10 / 8
56.3% KP
46,408
30% share
20,384g
304 CS · 8.5/m
Eryel#vamp
Lux · Support
5 / 3 / 13
56.3% KP
24,828
16.1% share
11,366g
51 CS · 1.4/m
Red side
DefeatNotAMainShaco#EUW
Aatrox · Top
7 / 7 / 10
45.9% KP
33,819
24.3% share
13,766g
207 CS · 5.8/m
Šovïet Jungler#EUNE
Shaco · Jungle
18 / 4 / 5
62.2% KP
31,013
22.2% share
19,084g
236 CS · 6.6/m
JESUISABASOURDI#EUW
Galio · Mid
7 / 10 / 11
48.6% KP
33,512
24% share
14,120g
189 CS · 5.3/m
DeadStrook#EUW
Yunara · ADC
5 / 7 / 14
51.4% KP
34,854
25% share
15,819g
253 CS · 7.1/m
eri#kiwis
Milio · Support
0 / 4 / 23
62.2% KP
6,211
4.5% share
9,532g
19 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
