Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Briar
Defeat
Normal Draft · 268 days ago
6 / 13 / 10
K / D / A
48.5%
Kill participation
805.8
Damage / min
15,840g
391.4 gold / min
34
1 placed · 8 cleared
256
6.3 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNikeAirMax#720
Sion · Top
1 / 11 / 3
12.1% KP
37,459
18.8% share
12,477g
290 CS · 7.2/m
Šovïet Jungler#EUNE
Briar · Jungle
6 / 13 / 10
48.5% KP
32,607
16.4% share
15,840g
256 CS · 6.3/m
BlopBlopZdouff#OUI
Zed · Mid
18 / 6 / 9
81.8% KP
67,540
33.9% share
20,801g
276 CS · 6.8/m
CrickCrickZdouff#EUW
Jinx · ADC
8 / 6 / 8
48.5% KP
41,121
20.7% share
18,868g
290 CS · 7.2/m
eri#kiwis
Lux · Support
0 / 6 / 18
54.5% KP
20,353
10.2% share
10,403g
36 CS · 0.9/m
Red side
VictoryUnicΦrn#2002
Shen · Top
10 / 5 / 7
40.5% KP
50,510
27.2% share
17,195g
287 CS · 7.1/m
Klasky FLASKY#AMEN
Dr. Mundo · Jungle
7 / 3 / 15
52.4% KP
33,193
17.9% share
17,653g
298 CS · 7.4/m
x9 jgl#jgdif
Cassiopeia · Mid
6 / 7 / 7
31% KP
32,643
17.6% share
16,072g
302 CS · 7.5/m
Shinmon#ADGAP
Zeri · ADC
18 / 11 / 6
57.1% KP
57,561
31% share
25,124g
348 CS · 8.6/m
NyshkaMilashka#EUW
Thresh · Support
1 / 7 / 26
64.3% KP
11,475
6.2% share
11,627g
27 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
