Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bel'Veth
Victory
Normal Draft · 263 days ago
10 / 1 / 3
K / D / A
56.5%
Kill participation
709.3
Damage / min
14,721g
480.3 gold / min
28
10 placed · 1 cleared
252
8.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDragonForever28#EUW
Cho'Gath · Top
0 / 4 / 1
12.5% KP
8,537
14.1% share
9,072g
204 CS · 6.7/m
leogoce27#EUW
Ambessa · Jungle
3 / 1 / 3
75% KP
14,766
24.4% share
12,843g
218 CS · 7.1/m
roastedchicken55#EUW
Veigar · Mid
1 / 4 / 4
62.5% KP
14,920
24.6% share
11,056g
236 CS · 7.7/m
MrHeeHee#EUW
Vayne · ADC
3 / 10 / 1
50% KP
18,406
30.4% share
10,256g
164 CS · 5.4/m
Depressed Fabii#2014
Shaco · Support
1 / 4 / 2
37.5% KP
3,913
6.5% share
6,885g
28 CS · 0.9/m
Red side
VictoryJewels#MKFC
Jayce · Top
2 / 2 / 7
39.1% KP
21,115
25.2% share
11,812g
237 CS · 7.7/m
Šovïet Jungler#EUNE
Bel'Veth · Jungle
10 / 1 / 3
56.5% KP
21,739
25.9% share
14,721g
252 CS · 8.2/m
kataboom#MKFC
Katarina · Mid
7 / 3 / 4
47.8% KP
20,791
24.8% share
11,410g
167 CS · 5.4/m
deviant RK800#EUW
Yunara · ADC
4 / 2 / 4
34.8% KP
15,299
18.2% share
13,356g
226 CS · 7.4/m
eri#kiwis
Lulu · Support
0 / 0 / 11
47.8% KP
4,938
5.9% share
8,466g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
