Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shaco
Defeat
Ranked Solo/Duo · 262 days ago
4 / 4 / 6
K / D / A
62.5%
Kill participation
376.8
Damage / min
10,567g
404.6 gold / min
15
1 placed · 5 cleared
156
6 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDDG Darius#EUW
Renekton · Top
5 / 3 / 6
42.3% KP
30,000
25% share
12,855g
256 CS · 9.8/m
Hentaeye#ara
Elise · Jungle
8 / 1 / 5
50% KP
20,377
17% share
13,191g
195 CS · 7.5/m
Anime RomCom#drama
Cassiopeia · Mid
7 / 5 / 2
34.6% KP
25,923
21.6% share
12,916g
261 CS · 10/m
BMCB#EUW
Smolder · ADC
6 / 5 / 3
34.6% KP
36,094
30.1% share
13,055g
224 CS · 8.6/m
annie06#EUW
Janna · Support
0 / 2 / 10
38.5% KP
7,673
6.4% share
7,990g
24 CS · 0.9/m
Red side
DefeatGenesarets Sjö#EUW
Sion · Top
0 / 7 / 4
25% KP
13,389
21% share
9,057g
215 CS · 8.2/m
Šovïet Jungler#EUNE
Shaco · Jungle
4 / 4 / 6
62.5% KP
9,841
15.5% share
10,567g
156 CS · 6/m
hRlJPolly#EUW
Akali · Mid
9 / 7 / 1
62.5% KP
20,437
32.1% share
11,267g
175 CS · 6.7/m
Johan#nino
Vladimir · ADC
3 / 5 / 4
43.8% KP
12,847
20.2% share
10,170g
217 CS · 8.3/m
dookie#dewks
Soraka · Support
0 / 3 / 8
50% KP
7,093
11.2% share
6,225g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
