Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shaco
Defeat
Ranked Solo/Duo · 250 days ago
5 / 7 / 5
K / D / A
55.6%
Kill participation
439.8
Damage / min
11,646g
417.4 gold / min
24
1 placed · 6 cleared
158
5.7 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNEGATIV WR MORDE#NOOB
Renekton · Top
7 / 4 / 0
20% KP
21,510
22.4% share
14,049g
265 CS · 9.5/m
Never2Young2Dıe#perco
Kha'Zix · Jungle
10 / 1 / 8
51.4% KP
23,139
24% share
16,484g
219 CS · 7.8/m
Ruffy#Kudo
Sylas · Mid
7 / 9 / 5
34.3% KP
20,641
21.4% share
12,298g
195 CS · 7/m
TwTv KAIJULOL#tryh
Heimerdinger · ADC
8 / 3 / 7
42.9% KP
24,219
25.2% share
13,328g
223 CS · 8/m
FIS Ae Chii#Maï
Rakan · Support
3 / 1 / 18
60% KP
6,727
7% share
10,142g
35 CS · 1.3/m
Red side
DefeatNoxus guillotine#axe
Darius · Top
4 / 7 / 7
61.1% KP
21,583
23.5% share
11,743g
222 CS · 8/m
Šovïet Jungler#EUNE
Shaco · Jungle
5 / 7 / 5
55.6% KP
12,271
13.3% share
11,646g
158 CS · 5.7/m
PiPreto#Pig
Orianna · Mid
4 / 5 / 6
55.6% KP
24,809
27% share
11,382g
239 CS · 8.6/m
weakside top#s2026
Aphelios · ADC
0 / 11 / 6
33.3% KP
12,797
13.9% share
11,996g
243 CS · 8.7/m
Marco#Mňam
Ashe · Support
5 / 5 / 8
72.2% KP
20,539
22.3% share
9,958g
60 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
