Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bel'Veth
Victory
Ranked Flex · 239 days ago
16 / 6 / 8
K / D / A
60%
Kill participation
1,153
Damage / min
21,178g
579.2 gold / min
32
2 placed · 8 cleared
291
8 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
3
Baron
12
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatK0B1#EUW
Singed · Top
5 / 5 / 11
45.7% KP
32,265
25.3% share
14,751g
292 CS · 8/m
Tiggz#EUW
Briar · Jungle
13 / 11 / 10
65.7% KP
34,426
27% share
17,409g
242 CS · 6.6/m
Subject 89P13#2311
Syndra · Mid
8 / 8 / 7
42.9% KP
25,247
19.8% share
16,451g
259 CS · 7.1/m
Minouuu#EUW
Caitlyn · ADC
6 / 9 / 6
34.3% KP
23,734
18.6% share
16,094g
300 CS · 8.2/m
valuissant#EUW
Pyke · Support
3 / 7 / 5
22.9% KP
11,834
9.3% share
10,425g
56 CS · 1.5/m
Red side
VictorySubaru#reem
Volibear · Top
3 / 11 / 4
17.5% KP
23,517
14.8% share
15,344g
233 CS · 6.4/m
Šovïet Jungler#EUNE
Bel'Veth · Jungle
16 / 6 / 8
60% KP
42,160
26.6% share
21,178g
291 CS · 8/m
Moonie#Lunie
Diana · Mid
9 / 5 / 5
35% KP
26,936
17% share
14,543g
226 CS · 6.2/m
Bolitasaurio#MEOW
Yunara · ADC
11 / 7 / 9
50% KP
56,175
35.4% share
20,607g
299 CS · 8.2/m
KiriOwO#EUW
Nami · Support
1 / 6 / 21
55% KP
9,815
6.2% share
11,985g
13 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
