Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shaco
Victory
Ranked Solo/Duo · 231 days ago
21 / 6 / 10
K / D / A
67.4%
Kill participation
1,074.3
Damage / min
17,912g
591.5 gold / min
20
1 placed · 6 cleared
220
7.3 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory21Egon#6962
Renekton · Top
4 / 4 / 6
21.7% KP
17,188
12.4% share
11,285g
212 CS · 7/m
Šovïet Jungler#EUNE
Shaco · Jungle
21 / 6 / 10
67.4% KP
32,532
23.5% share
17,912g
220 CS · 7.3/m
BDG Faulty#Mike
Orianna · Mid
9 / 3 / 6
32.6% KP
34,134
24.6% share
14,340g
266 CS · 8.8/m
Markk Yetter#EUW
Ezreal · ADC
9 / 5 / 10
41.3% KP
37,963
27.4% share
14,053g
219 CS · 7.2/m
Farmez#0810S
Karma · Support
3 / 2 / 27
65.2% KP
16,867
12.2% share
11,355g
50 CS · 1.7/m
Red side
DefeatLvl 69#Top
Ornn · Top
3 / 5 / 4
35% KP
24,324
21% share
10,346g
214 CS · 7.1/m
G O N Z U ッ ツ ッ#1337
Karthus · Jungle
1 / 9 / 3
20% KP
18,120
15.6% share
12,204g
288 CS · 9.5/m
5R LUKA#EUW2
Jayce · Mid
12 / 6 / 4
80% KP
53,701
46.3% share
19,438g
306 CS · 10.1/m
Goût Air#123
Smolder · ADC
1 / 16 / 1
10% KP
11,293
9.7% share
9,348g
196 CS · 6.5/m
Liroxite#hell
Nami · Support
3 / 10 / 11
70% KP
8,495
7.3% share
9,914g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
