Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Defeat
Ranked Flex · 228 days ago
7 / 10 / 8
K / D / A
48.4%
Kill participation
1,107.2
Damage / min
14,376g
422.2 gold / min
25
13 placed · 2 cleared
205
6 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMikloRenegade#EUW
Trundle · Top
4 / 6 / 3
15.9% KP
28,802
21.3% share
14,005g
270 CS · 7.9/m
Sekent#AK47
Warwick · Jungle
19 / 5 / 10
65.9% KP
29,174
21.5% share
18,218g
202 CS · 5.9/m
Feeezy#EUW
Fizz · Mid
11 / 7 / 7
40.9% KP
29,986
22.1% share
13,827g
201 CS · 5.9/m
Yukabibran V2#EUW
Morgana · ADC
10 / 5 / 19
65.9% KP
37,826
27.9% share
17,651g
245 CS · 7.2/m
Pillir#EUW
Taric · Support
0 / 8 / 26
59.1% KP
9,601
7.1% share
10,049g
38 CS · 1.1/m
Red side
DefeatSkyAlligator#EUW
Cho'Gath · Top
3 / 8 / 2
16.1% KP
19,296
13% share
10,252g
176 CS · 5.2/m
Brotherofsky25#EUW
Amumu · Jungle
3 / 10 / 9
38.7% KP
16,551
11.2% share
11,943g
178 CS · 5.2/m
Ragenik#2fast
Veigar · Mid
13 / 5 / 4
54.8% KP
46,767
31.6% share
18,315g
288 CS · 8.5/m
Šovïet Jungler#EUNE
Caitlyn · ADC
7 / 10 / 8
48.4% KP
37,701
25.5% share
14,376g
205 CS · 6/m
Moonie#Lunie
Lux · Support
5 / 11 / 14
61.3% KP
27,621
18.7% share
11,465g
71 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
