Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shaco
Victory
Ranked Solo/Duo · 227 days ago
13 / 3 / 11
K / D / A
55.8%
Kill participation
767.5
Damage / min
15,611g
555.2 gold / min
28
1 placed · 4 cleared
201
7.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatXpAw#12345
Yasuo · Top
5 / 9 / 3
32% KP
28,705
25.7% share
12,927g
245 CS · 8.7/m
Piemelkakbek1#1940
Rumble · Jungle
4 / 9 / 6
40% KP
22,718
20.3% share
12,685g
171 CS · 6.1/m
nihao#siup
Annie · Mid
1 / 8 / 4
20% KP
21,006
18.8% share
9,077g
183 CS · 6.5/m
Demberin6#6415
Lucian · ADC
14 / 10 / 0
56% KP
27,079
24.2% share
15,817g
198 CS · 7/m
garbaww#cook
Nautilus · Support
1 / 8 / 14
60% KP
12,325
11% share
10,213g
40 CS · 1.4/m
Red side
Victoryhubi kosa#kosa
Renekton · Top
5 / 5 / 11
37.2% KP
20,574
18.1% share
12,971g
230 CS · 8.2/m
Šovïet Jungler#EUNE
Shaco · Jungle
13 / 3 / 11
55.8% KP
21,579
18.9% share
15,611g
201 CS · 7.1/m
deafen#calm
Ryze · Mid
14 / 3 / 9
53.5% KP
41,104
36.1% share
16,214g
232 CS · 8.3/m
Pavel#EUW2
Sivir · ADC
4 / 8 / 11
34.9% KP
18,713
16.4% share
13,806g
213 CS · 7.6/m
Rook#Happy
Skarner · Support
7 / 6 / 13
46.5% KP
11,972
10.5% share
10,515g
45 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
