Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rengar
Defeat
Ranked Solo/Duo · 226 days ago
3 / 5 / 1
K / D / A
40%
Kill participation
291.1
Damage / min
8,260g
416.5 gold / min
19
1 placed · 7 cleared
158
8 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysink pissing#pssss
Rek'Sai · Top
5 / 2 / 4
42.9% KP
17,527
25.5% share
9,486g
159 CS · 8/m
Bitse1#EUW
Vi · Jungle
6 / 1 / 5
52.4% KP
8,530
12.4% share
9,946g
158 CS · 8/m
lordnabos#EUW
Syndra · Mid
3 / 3 / 7
47.6% KP
19,542
28.4% share
9,611g
179 CS · 9/m
gute nacht#müde
Jinx · ADC
6 / 2 / 5
52.4% KP
16,385
23.8% share
11,092g
186 CS · 9.4/m
AstroAnt#ANT
Braum · Support
1 / 2 / 10
52.4% KP
6,750
9.8% share
5,794g
12 CS · 0.6/m
Red side
DefeatMasochist Marvin#0101
Cho'Gath · Top
2 / 3 / 1
30% KP
17,433
33.6% share
7,767g
172 CS · 8.7/m
Šovïet Jungler#EUNE
Rengar · Jungle
3 / 5 / 1
40% KP
5,774
11.1% share
8,260g
158 CS · 8/m
Clover#RANK1
Kassadin · Mid
2 / 4 / 1
30% KP
11,425
22% share
7,742g
135 CS · 6.8/m
Patternz#EUW
Ezreal · ADC
2 / 4 / 3
50% KP
12,136
23.4% share
7,655g
160 CS · 8.1/m
MikeyManjiroSano#EUW
Blitzcrank · Support
1 / 5 / 4
50% KP
5,102
9.8% share
5,160g
31 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
