Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shaco
Defeat
Ranked Solo/Duo · 225 days ago
11 / 5 / 10
K / D / A
65.6%
Kill participation
1,099.1
Damage / min
16,235g
458.4 gold / min
54
2 placed · 13 cleared
231
6.5 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFobioma#EUW
Urgot · Top
4 / 10 / 10
35.9% KP
22,099
17.8% share
15,372g
273 CS · 7.7/m
RayzGentil#Chill
Bel'Veth · Jungle
10 / 4 / 14
61.5% KP
25,705
20.7% share
19,922g
306 CS · 8.6/m
Jao Ming#513
Anivia · Mid
4 / 7 / 14
46.2% KP
27,267
22% share
14,054g
273 CS · 7.7/m
Herlufsen#EUW
Mel · ADC
17 / 6 / 5
56.4% KP
37,617
30.3% share
21,581g
291 CS · 8.2/m
FNT Aka#ak9
Rakan · Support
4 / 5 / 22
66.7% KP
11,488
9.3% share
12,207g
40 CS · 1.1/m
Red side
DefeatHuck#PLANK
Malphite · Top
5 / 7 / 8
40.6% KP
27,738
18.5% share
12,035g
219 CS · 6.2/m
Šovïet Jungler#EUNE
Shaco · Jungle
11 / 5 / 10
65.6% KP
38,927
25.9% share
16,235g
231 CS · 6.5/m
SERANO TRES SALÉ#JOANN
Vel'Koz · Mid
6 / 7 / 8
43.8% KP
36,182
24.1% share
13,418g
240 CS · 6.8/m
ku ba#pls
Yunara · ADC
6 / 10 / 8
43.8% KP
26,684
17.8% share
16,923g
290 CS · 8.2/m
NPC TEAM#mine
Morgana · Support
4 / 10 / 15
59.4% KP
20,634
13.7% share
11,023g
53 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
