Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shaco
Victory
Ranked Flex · 217 days ago
11 / 6 / 11
K / D / A
59.5%
Kill participation
870.9
Damage / min
16,875g
525.4 gold / min
29
1 placed · 9 cleared
206
6.4 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKaldor#aAa
Garen · Top
9 / 8 / 2
29.7% KP
25,459
19.8% share
13,162g
233 CS · 7.3/m
Šovïet Jungler#EUNE
Shaco · Jungle
11 / 6 / 11
59.5% KP
27,972
21.8% share
16,875g
206 CS · 6.4/m
Divine Blade#ELITE
Ahri · Mid
2 / 4 / 7
24.3% KP
22,521
17.5% share
10,998g
214 CS · 6.7/m
Noxus guillotine#axe
Draven · ADC
13 / 9 / 11
64.9% KP
41,606
32.4% share
20,280g
286 CS · 8.9/m
queenbabushka#123
Seraphine · Support
2 / 8 / 20
59.5% KP
10,825
8.4% share
10,755g
33 CS · 1/m
Red side
DefeatRoy098#EUW
Aatrox · Top
5 / 5 / 6
31.4% KP
32,792
28.9% share
14,108g
277 CS · 8.6/m
Triumph#4875
Viego · Jungle
11 / 5 / 10
60% KP
25,877
22.8% share
16,229g
244 CS · 7.6/m
Federico#77777
Akali · Mid
7 / 5 / 2
25.7% KP
14,245
12.5% share
11,492g
195 CS · 6.1/m
Takama Ga Hara#EUW
Lucian · ADC
11 / 13 / 6
48.6% KP
30,875
27.2% share
14,679g
187 CS · 5.8/m
impergio#EUW
Braum · Support
1 / 9 / 18
54.3% KP
9,795
8.6% share
9,240g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
