Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Victory
Ranked Flex · 208 days ago
15 / 1 / 5
K / D / A
50%
Kill participation
843.6
Damage / min
16,191g
524.5 gold / min
30
9 placed · 1 cleared
228
7.4 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHabibiblocksberg#BBB
Yone · Top
3 / 9 / 0
15.8% KP
22,270
22.1% share
10,295g
207 CS · 6.7/m
Slushy#7622
Kayn · Jungle
3 / 7 / 5
42.1% KP
20,325
20.2% share
11,124g
200 CS · 6.5/m
leNexus#EWQ3R
Katarina · Mid
6 / 7 / 6
63.2% KP
23,504
23.3% share
12,816g
214 CS · 6.9/m
Kbolo#ALO
Kai'Sa · ADC
6 / 9 / 7
68.4% KP
24,542
24.3% share
13,862g
220 CS · 7.1/m
mmoritojuan13#EUW
Nautilus · Support
1 / 8 / 12
68.4% KP
10,166
10.1% share
8,590g
35 CS · 1.1/m
Red side
VictoryPlayingonRugs#1330
Aatrox · Top
7 / 3 / 8
37.5% KP
22,415
19.9% share
13,238g
202 CS · 6.5/m
Šovïet Jungler#EUNE
Zaahen · Jungle
15 / 1 / 5
50% KP
26,040
23.1% share
16,191g
228 CS · 7.4/m
Seagull#2222
Ryze · Mid
6 / 5 / 6
30% KP
26,676
23.6% share
13,598g
248 CS · 8/m
YekxeR#EUW
Yunara · ADC
12 / 6 / 5
42.5% KP
28,892
25.6% share
16,060g
241 CS · 7.8/m
Samsonita#9999
Zilean · Support
0 / 4 / 24
60% KP
8,805
7.8% share
10,880g
63 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
