Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Ranked Flex · 203 days ago
9 / 6 / 12
K / D / A
55.3%
Kill participation
714.7
Damage / min
13,310g
483.1 gold / min
12
7 placed · 1 cleared
171
6.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNembox#EUW
Poppy · Top
4 / 4 / 2
30% KP
22,574
24.2% share
9,185g
167 CS · 6.1/m
T1 Adryh#yaya
Briar · Jungle
8 / 8 / 2
50% KP
19,776
21.2% share
12,175g
185 CS · 6.7/m
argelinoelultimo#117
Aurora · Mid
2 / 11 / 3
25% KP
18,803
20.2% share
7,611g
148 CS · 5.4/m
RagerIsis#0412
Caitlyn · ADC
4 / 7 / 5
45% KP
18,008
19.3% share
10,490g
180 CS · 6.5/m
Violet Raven#yaya
Seraphine · Support
2 / 8 / 10
60% KP
14,130
15.1% share
8,077g
33 CS · 1.2/m
Red side
VictoryRagnar09#EUW
Yone · Top
7 / 4 / 6
34.2% KP
35,181
30.4% share
10,630g
194 CS · 7/m
PlayingonRugs#1330
Aatrox · Jungle
12 / 1 / 7
50% KP
23,345
20.2% share
13,263g
189 CS · 6.9/m
BACKSHOTSFREAK#BBC
Akali · Mid
6 / 3 / 4
26.3% KP
15,850
13.7% share
11,469g
189 CS · 6.9/m
Šovïet Jungler#EUNE
Jhin · ADC
9 / 6 / 12
55.3% KP
19,690
17% share
13,310g
171 CS · 6.2/m
PlayingWithDogs#1313
Morgana · Support
4 / 6 / 19
60.5% KP
21,480
18.6% share
9,490g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
