Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Defeat
Ranked Solo/Duo · 203 days ago
2 / 4 / 3
K / D / A
25%
Kill participation
619.7
Damage / min
8,576g
312.8 gold / min
16
8 placed · 1 cleared
148
5.4 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNIGHT YASS#cap
Dr. Mundo · Top
10 / 0 / 7
50% KP
41,619
36% share
15,554g
269 CS · 9.8/m
watdatmean#54367
Jarvan IV · Jungle
11 / 6 / 14
73.5% KP
22,523
19.5% share
14,828g
225 CS · 8.2/m
DisguisedShrimp#EUW
Fizz · Mid
6 / 2 / 5
32.4% KP
19,942
17.3% share
9,893g
125 CS · 4.6/m
VeryAntiseptic#NONGR
Caitlyn · ADC
6 / 5 / 9
44.1% KP
21,131
18.3% share
12,546g
213 CS · 7.8/m
Dragcraft#EUW
Leona · Support
1 / 7 / 18
55.9% KP
10,336
8.9% share
8,165g
31 CS · 1.1/m
Red side
DefeatŠovïet Jungler#EUNE
Malphite · Top
2 / 4 / 3
25% KP
16,990
15% share
8,576g
148 CS · 5.4/m
Future Hndrxx Jr#EUW
Graves · Jungle
4 / 10 / 6
50% KP
14,722
13% share
10,680g
182 CS · 6.6/m
Bility#5313
Hwei · Mid
2 / 9 / 0
10% KP
28,937
25.5% share
9,758g
193 CS · 7/m
moonou#baby
Corki · ADC
9 / 5 / 8
85% KP
37,179
32.8% share
15,151g
245 CS · 8.9/m
Wld Lkhdama#Maroc
Maokai · Support
3 / 6 / 14
85% KP
15,562
13.7% share
9,038g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
