Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 201 days ago
8 / 6 / 4
K / D / A
32.4%
Kill participation
768.4
Damage / min
15,396g
552.8 gold / min
13
8 placed · 0 cleared
244
8.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWhøYouCieMam#EUW
Zaahen · Top
5 / 7 / 7
32.4% KP
29,391
22.9% share
11,931g
179 CS · 6.4/m
GoingTheDistance#EUW
Maokai · Jungle
5 / 4 / 18
62.2% KP
18,220
14.2% share
12,328g
162 CS · 5.8/m
Lian78#EUW
Vex · Mid
15 / 4 / 7
59.5% KP
39,766
31% share
15,147g
226 CS · 8.1/m
Šovïet Jungler#EUNE
Yunara · ADC
8 / 6 / 4
32.4% KP
21,401
16.7% share
15,396g
244 CS · 8.8/m
low iq ape#ape
Senna · Support
4 / 6 / 17
56.8% KP
19,543
15.2% share
10,615g
33 CS · 1.2/m
Red side
DefeatH20GPTOP#123
Gnar · Top
2 / 6 / 7
33.3% KP
25,537
19.4% share
10,372g
188 CS · 6.8/m
watdatmean#54367
Graves · Jungle
7 / 7 / 5
44.4% KP
27,220
20.7% share
13,869g
241 CS · 8.7/m
Sn4jp3r#EUW
Aurora · Mid
7 / 9 / 6
48.1% KP
35,117
26.7% share
11,922g
208 CS · 7.5/m
BloMi#DE28
Ezreal · ADC
5 / 8 / 7
44.4% KP
30,019
22.8% share
12,730g
196 CS · 7/m
yappa#2405
Bard · Support
6 / 7 / 6
44.4% KP
13,654
10.4% share
9,693g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
