Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Draven
Defeat
Ranked Solo/Duo · 198 days ago
0 / 9 / 1
K / D / A
4.5%
Kill participation
385.1
Damage / min
9,708g
348.2 gold / min
12
8 placed · 1 cleared
224
8 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPGS Tsumitase#PGS
Aurora · Top
7 / 10 / 4
31.4% KP
38,486
31.9% share
12,360g
180 CS · 6.5/m
nori#char
Jarvan IV · Jungle
8 / 2 / 12
57.1% KP
20,176
16.7% share
14,581g
211 CS · 7.6/m
Naoko1#EUW
LeBlanc · Mid
8 / 4 / 2
28.6% KP
19,660
16.3% share
13,701g
237 CS · 8.5/m
Hiromi Higuruma#rapo
Kai'Sa · ADC
12 / 3 / 9
60% KP
34,848
28.9% share
17,574g
264 CS · 9.5/m
Shurínz#EUW
Blitzcrank · Support
0 / 3 / 19
54.3% KP
7,564
6.3% share
8,455g
29 CS · 1/m
Red side
DefeatNRD Atic#123
Ornn · Top
1 / 5 / 6
31.8% KP
14,664
16.5% share
8,962g
187 CS · 6.7/m
Pls Dont Ban Yi#EUW
Kayn · Jungle
18 / 6 / 3
95.5% KP
36,019
40.6% share
15,966g
149 CS · 5.3/m
soloqueue#11111
Syndra · Mid
1 / 7 / 6
31.8% KP
19,818
22.3% share
10,758g
227 CS · 8.1/m
Šovïet Jungler#EUNE
Draven · ADC
0 / 9 / 1
4.5% KP
10,737
12.1% share
9,708g
224 CS · 8/m
Aisul#EUW
Karma · Support
2 / 8 / 7
40.9% KP
7,577
8.5% share
8,554g
46 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
