Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Draven
Victory
Ranked Solo/Duo · 189 days ago
10 / 3 / 6
K / D / A
44.4%
Kill participation
1,138.5
Damage / min
14,200g
595.8 gold / min
13
8 placed · 0 cleared
194
8.1 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBOURGEOISIEHATER#67x13
Darius · Top
9 / 1 / 3
33.3% KP
22,683
20.4% share
11,836g
191 CS · 8/m
corpse collector#zed
Lee Sin · Jungle
8 / 9 / 14
61.1% KP
28,867
26% share
12,906g
174 CS · 7.3/m
GumaTyri#TYRAS
LeBlanc · Mid
9 / 3 / 8
47.2% KP
21,428
19.3% share
12,660g
186 CS · 7.8/m
Šovïet Jungler#EUNE
Draven · ADC
10 / 3 / 6
44.4% KP
27,135
24.4% share
14,200g
194 CS · 8.1/m
W CAPITALISM#67x13
Neeko · Support
0 / 3 / 16
44.4% KP
11,037
9.9% share
7,535g
17 CS · 0.7/m
Red side
DefeatDreadknight#Pavel
Renekton · Top
1 / 8 / 5
31.6% KP
14,493
17% share
7,595g
165 CS · 6.9/m
xAurap#HOPE
Ekko · Jungle
6 / 7 / 4
52.6% KP
14,121
16.5% share
11,157g
184 CS · 7.7/m
SRAKEN PIERDAKEN#DUPA1
Galio · Mid
4 / 10 / 6
52.6% KP
13,049
15.3% share
8,486g
137 CS · 5.7/m
Shbynnizelio#EUW
Ezreal · ADC
5 / 5 / 4
47.4% KP
29,501
34.5% share
10,828g
187 CS · 7.8/m
Bratwurstwasser#EUW
Shaco · Support
3 / 6 / 8
57.9% KP
14,322
16.8% share
7,867g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
