Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kog'Maw
Defeat
Ranked Flex · 189 days ago
2 / 4 / 3
K / D / A
45.5%
Kill participation
455.9
Damage / min
7,730g
356.2 gold / min
11
4 placed · 4 cleared
156
7.2 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHavoc#0026
Garen · Top
9 / 1 / 0
56.3% KP
13,960
26.1% share
11,644g
210 CS · 9.7/m
Survaat#AAA
Aatrox · Jungle
0 / 4 / 4
25% KP
7,058
13.2% share
8,418g
168 CS · 7.7/m
VeryLancerEx#EUW
Veigar · Mid
3 / 1 / 3
37.5% KP
11,329
21.2% share
9,656g
219 CS · 10.1/m
Shenaniganz#JGLDF
Caitlyn · ADC
2 / 3 / 4
37.5% KP
10,122
18.9% share
8,405g
156 CS · 7.2/m
Chèvre de combat#0001
Mel · Support
2 / 2 / 5
43.8% KP
10,973
20.5% share
6,582g
38 CS · 1.8/m
Red side
DefeatCato#WH40
Jax · Top
2 / 5 / 0
18.2% KP
9,227
24% share
7,332g
170 CS · 7.8/m
Divine Blade#ELITE
Viego · Jungle
6 / 3 / 1
63.6% KP
11,315
29.5% share
9,180g
136 CS · 6.3/m
prima doner girl#nami
Ahri · Mid
1 / 2 / 2
27.3% KP
5,263
13.7% share
6,736g
162 CS · 7.5/m
Šovïet Jungler#EUNE
Kog'Maw · ADC
2 / 4 / 3
45.5% KP
9,893
25.8% share
7,730g
156 CS · 7.2/m
Noxus guillotine#axe
Lulu · Support
0 / 2 / 8
72.7% KP
2,682
7% share
5,752g
28 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
