Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Flex · 186 days ago
2 / 7 / 19
K / D / A
56.8%
Kill participation
438.9
Damage / min
9,838g
288.2 gold / min
42
18 placed · 2 cleared
24
0.7 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryblamausck#EUW
Malphite · Top
9 / 6 / 16
50% KP
29,788
18.3% share
16,485g
237 CS · 6.9/m
KakoC#EUW
Warwick · Jungle
26 / 9 / 9
70% KP
47,379
29.2% share
20,296g
209 CS · 6.1/m
CruellΛ#EUW
LeBlanc · Mid
6 / 3 / 11
34% KP
28,676
17.7% share
11,974g
181 CS · 5.3/m
Terelain#EUW
Ziggs · ADC
5 / 12 / 15
40% KP
28,905
17.8% share
12,859g
152 CS · 4.5/m
Kurγ#1608
Bard · Support
4 / 7 / 28
64% KP
27,675
17% share
12,081g
15 CS · 0.4/m
Red side
DefeatoVeliciousJr#EUW
Yasuo · Top
6 / 13 / 7
35.1% KP
35,943
26.9% share
12,388g
176 CS · 5.2/m
Boooran#EUW
Nunu & Willump · Jungle
8 / 13 / 9
45.9% KP
23,328
17.5% share
14,439g
156 CS · 4.6/m
Seagull#2222
Akali · Mid
8 / 10 / 4
32.4% KP
23,688
17.7% share
13,122g
202 CS · 5.9/m
NotLoay#313
Varus · ADC
13 / 7 / 7
54.1% KP
35,606
26.7% share
17,805g
286 CS · 8.4/m
Šovïet Jungler#EUNE
Nautilus · Support
2 / 7 / 19
56.8% KP
14,982
11.2% share
9,838g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
