Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Briar
Victory
Ranked Solo/Duo · 182 days ago
10 / 5 / 6
K / D / A
32.7%
Kill participation
679.3
Damage / min
14,422g
478.6 gold / min
30
11 placed · 3 cleared
204
6.8 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat002#bbg
Irelia · Top
4 / 10 / 10
45.2% KP
24,288
21.5% share
12,800g
233 CS · 7.7/m
Tokmak#3838
Graves · Jungle
14 / 7 / 2
51.6% KP
19,754
17.5% share
17,908g
280 CS · 9.3/m
Iow elo dweller#EUW
Syndra · Mid
4 / 11 / 5
29% KP
28,597
25.3% share
12,352g
207 CS · 6.9/m
HestioFunAcc#noob
Ezreal · ADC
3 / 10 / 9
38.7% KP
18,341
16.2% share
12,396g
186 CS · 6.2/m
Bulgur29 YT#2938
Vel'Koz · Support
6 / 11 / 13
61.3% KP
21,920
19.4% share
10,070g
36 CS · 1.2/m
Red side
Victorychasing ghosts#1314
Akali · Top
8 / 12 / 4
24.5% KP
24,003
16.6% share
11,912g
169 CS · 5.6/m
Šovïet Jungler#EUNE
Briar · Jungle
10 / 5 / 6
32.7% KP
20,469
14.1% share
14,422g
204 CS · 6.8/m
Tonkade#Tonk
Ahri · Mid
14 / 0 / 11
51% KP
34,605
23.9% share
18,018g
322 CS · 10.7/m
slayer#21ys
Tristana · ADC
16 / 9 / 8
49% KP
52,091
36% share
18,592g
216 CS · 7.2/m
VoorhuidRuiker#123
Nautilus · Support
1 / 5 / 20
42.9% KP
13,604
9.4% share
9,513g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
