Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Briar
Victory
Ranked Solo/Duo · 182 days ago
10 / 3 / 8
K / D / A
52.9%
Kill participation
580.7
Damage / min
15,458g
468.9 gold / min
35
13 placed · 4 cleared
237
7.2 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYvonnegKmQ#EUW
Anivia · Top
3 / 5 / 4
33.3% KP
26,509
27.2% share
12,359g
271 CS · 8.2/m
viegoprime#viego
Viego · Jungle
11 / 7 / 7
85.7% KP
27,908
28.7% share
17,349g
215 CS · 6.5/m
Tiphuus#2440
Syndra · Mid
1 / 5 / 7
38.1% KP
13,476
13.8% share
12,576g
290 CS · 8.8/m
andrasara2719#2719
Smolder · ADC
4 / 7 / 9
61.9% KP
20,580
21.1% share
14,967g
266 CS · 8.1/m
KAA JL#EUW
Blitzcrank · Support
2 / 10 / 11
61.9% KP
8,936
9.2% share
8,824g
27 CS · 0.8/m
Red side
VictoryMirrorball#Top
Yone · Top
5 / 3 / 4
26.5% KP
17,896
13.4% share
14,275g
292 CS · 8.9/m
Šovïet Jungler#EUNE
Briar · Jungle
10 / 3 / 8
52.9% KP
19,144
14.4% share
15,458g
237 CS · 7.2/m
Minideuf#BACK
Vel'Koz · Mid
5 / 3 / 7
35.3% KP
31,900
23.9% share
13,950g
281 CS · 8.5/m
Decay#S16XD
Ashe · ADC
13 / 5 / 12
73.5% KP
47,996
36% share
20,528g
306 CS · 9.3/m
johntοn#EUW
Seraphine · Support
1 / 7 / 20
61.8% KP
16,331
12.3% share
10,120g
39 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
