Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Flex · 170 days ago
2 / 5 / 24
K / D / A
76.5%
Kill participation
147.1
Damage / min
11,415g
294.2 gold / min
73
25 placed · 7 cleared
30
0.8 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTomilli#GAY
Heimerdinger · Top
4 / 3 / 3
16.3% KP
21,179
13.1% share
17,772g
376 CS · 9.7/m
gay evelynn#2138
Evelynn · Jungle
9 / 5 / 22
72.1% KP
44,192
27.2% share
17,044g
223 CS · 5.7/m
gay#4265
Lux · Mid
17 / 7 / 10
62.8% KP
41,856
25.8% share
18,358g
232 CS · 6/m
Yanchan1#EUW
Caitlyn · ADC
11 / 10 / 11
51.2% KP
44,782
27.6% share
19,836g
258 CS · 6.6/m
BustaRiciclata#EUW
Sona · Support
2 / 9 / 25
62.8% KP
10,259
6.3% share
11,972g
28 CS · 0.7/m
Red side
DefeatTobiky#EUW
Malzahar · Top
0 / 5 / 2
5.9% KP
11,264
7.6% share
14,171g
343 CS · 8.8/m
Seagull#2222
Nocturne · Jungle
5 / 12 / 12
50% KP
22,368
15.1% share
13,366g
214 CS · 5.5/m
Osciti#Bozo
Annie · Mid
10 / 10 / 12
64.7% KP
39,828
26.8% share
16,177g
213 CS · 5.5/m
NotLoay#313
Jinx · ADC
17 / 11 / 8
73.5% KP
69,406
46.7% share
25,805g
339 CS · 8.7/m
Šovïet Jungler#EUNE
Lulu · Support
2 / 5 / 24
76.5% KP
5,706
3.8% share
11,415g
30 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
