Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Flex · 168 days ago
3 / 3 / 16
K / D / A
61.3%
Kill participation
303.9
Damage / min
9,722g
347.4 gold / min
41
16 placed · 4 cleared
33
1.2 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMegladongers#EUW
Urgot · Top
3 / 6 / 6
29% KP
21,898
21.1% share
11,871g
217 CS · 7.8/m
Seagull#2222
Naafiri · Jungle
13 / 2 / 9
71% KP
22,591
21.7% share
15,508g
217 CS · 7.8/m
Proudlock97#EUW
Orianna · Mid
1 / 3 / 8
29% KP
14,642
14.1% share
10,127g
225 CS · 8/m
NotLoay#313
Vayne · ADC
11 / 5 / 9
64.5% KP
36,356
35% share
16,627g
242 CS · 8.6/m
Šovïet Jungler#EUNE
Nautilus · Support
3 / 3 / 16
61.3% KP
8,505
8.2% share
9,722g
33 CS · 1.2/m
Red side
DefeatGussimo#EUW
Garen · Top
7 / 4 / 1
42.1% KP
23,019
26.4% share
14,660g
262 CS · 9.4/m
Baschddi#EUW
Zac · Jungle
3 / 8 / 11
73.7% KP
13,382
15.3% share
10,505g
130 CS · 4.6/m
R0Di#EUW
Syndra · Mid
1 / 4 / 5
31.6% KP
14,769
16.9% share
9,117g
208 CS · 7.4/m
Olli#LPH
Yunara · ADC
6 / 9 / 2
42.1% KP
19,420
22.3% share
12,634g
190 CS · 6.8/m
Sayconaut#EUW
Lux · Support
2 / 6 / 4
31.6% KP
16,656
19.1% share
8,391g
43 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
