Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nami
Defeat
Ranked Flex · 168 days ago
0 / 12 / 15
K / D / A
50%
Kill participation
228.6
Damage / min
8,514g
266.8 gold / min
44
15 placed · 3 cleared
24
0.8 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryIKEA EMPLOYEE#NISSE
Teemo · Top
4 / 8 / 9
24.5% KP
30,976
19.7% share
12,930g
210 CS · 6.6/m
Antonovski#EUW
Vi · Jungle
3 / 7 / 10
24.5% KP
12,739
8.1% share
12,071g
174 CS · 5.5/m
TreKiloKnark#EUW
Vex · Mid
18 / 3 / 8
49.1% KP
38,496
24.5% share
16,150g
220 CS · 6.9/m
hesteń#EUW
Twitch · ADC
24 / 7 / 6
56.6% KP
55,008
35.1% share
19,682g
215 CS · 6.7/m
Dag inte Natt#EUW
Alistar · Support
4 / 6 / 26
56.6% KP
19,691
12.5% share
11,960g
36 CS · 1.1/m
Red side
DefeatGreenzer 92i#21EUW
Garen · Top
11 / 9 / 4
50% KP
28,710
26.5% share
16,207g
249 CS · 7.8/m
svensvensn#2240
Lillia · Jungle
2 / 11 / 8
33.3% KP
20,576
19% share
10,118g
169 CS · 5.3/m
Seagull#2222
Yone · Mid
6 / 9 / 5
36.7% KP
20,853
19.2% share
12,233g
223 CS · 7/m
NotLoay#313
Corki · ADC
11 / 13 / 7
60% KP
31,046
28.6% share
16,857g
238 CS · 7.5/m
Šovïet Jungler#EUNE
Nami · Support
0 / 12 / 15
50% KP
7,295
6.7% share
8,514g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
