Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Flex · 116 days ago
3 / 2 / 4
K / D / A
36.8%
Kill participation
540.6
Damage / min
10,468g
366 gold / min
18
8 placed · 1 cleared
227
7.9 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTARTOCONCOMBRE#TOP
Kayle · Top
2 / 6 / 10
48% KP
10,946
12.2% share
10,081g
207 CS · 7.2/m
PermaStunGAMING#EUW
Rammus · Jungle
3 / 4 / 14
68% KP
9,339
10.4% share
12,018g
153 CS · 5.3/m
PaladinGaming#EUW
Twisted Fate · Mid
9 / 4 / 12
84% KP
25,842
28.9% share
12,495g
192 CS · 6.7/m
NITROFLIPGOD#EUW
Jhin · ADC
8 / 3 / 14
88% KP
29,241
32.7% share
15,143g
245 CS · 8.6/m
Gladius#014
Tahm Kench · Support
3 / 2 / 14
68% KP
14,064
15.7% share
8,658g
17 CS · 0.6/m
Red side
DefeatDeadtalks#EUW
Locke · Top
11 / 4 / 1
63.2% KP
36,134
42.9% share
13,921g
234 CS · 8.2/m
meowforsex#1337
Hecarim · Jungle
0 / 5 / 7
36.8% KP
11,047
13.1% share
9,291g
187 CS · 6.5/m
死 Reaper#404
Talon · Mid
5 / 7 / 2
36.8% KP
15,430
18.3% share
11,469g
229 CS · 8/m
Barvy IQ#GOAT
Kai'Sa · ADC
3 / 2 / 4
36.8% KP
15,462
18.4% share
10,468g
227 CS · 7.9/m
Princess#Win
Milio · Support
0 / 7 / 9
47.4% KP
6,154
7.3% share
6,741g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
