Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 275 days ago
3 / 3 / 6
K / D / A
39.1%
Kill participation
878.3
Damage / min
14,440g
483.2 gold / min
42
9 placed · 9 cleared
340
11.4 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat내가지은성#곧 무너짐
K'Sante · Top
3 / 5 / 4
30.4% KP
16,632
18% share
11,037g
205 CS · 6.9/m
하 저 지금이오#pdx
Fiddlesticks · Jungle
10 / 7 / 4
60.9% KP
15,065
16.3% share
14,082g
186 CS · 6.2/m
BebePink#KR 1
Yone · Mid
3 / 3 / 6
39.1% KP
26,247
28.5% share
14,440g
340 CS · 11.4/m
偷鸡哥#抖音小麻雀
Yunara · ADC
5 / 7 / 1
26.1% KP
12,017
13% share
13,300g
237 CS · 7.9/m
SIRIUSS#KR 1
Neeko · Support
2 / 7 / 10
52.2% KP
22,243
24.1% share
9,254g
45 CS · 1.5/m
Red side
Victory반성하며살겠습니다#7248
Rumble · Top
0 / 9 / 10
34.5% KP
21,705
21.6% share
10,754g
183 CS · 6.1/m
asfdafds#asdf
Jarvan IV · Jungle
9 / 4 / 18
93.1% KP
21,298
21.2% share
16,494g
234 CS · 7.8/m
wozaoyichenlun#xxxxx
Talon · Mid
8 / 3 / 12
69% KP
26,488
26.4% share
14,302g
249 CS · 8.3/m
old Ni#B站小尼
Nilah · ADC
10 / 4 / 5
51.7% KP
24,652
24.5% share
17,429g
245 CS · 8.2/m
BigLuck#0427
Alistar · Support
2 / 3 / 18
69% KP
6,380
6.3% share
8,754g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
