Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 274 days ago
6 / 5 / 7
K / D / A
38.2%
Kill participation
983.1
Damage / min
12,728g
486.4 gold / min
27
13 placed · 3 cleared
267
10.2 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory탑착취케이틀린#KR1
Tahm Kench · Top
2 / 2 / 10
35.3% KP
19,586
15.9% share
9,163g
158 CS · 6/m
Flint#KR2
Sylas · Jungle
8 / 4 / 8
47.1% KP
20,235
16.4% share
12,188g
158 CS · 6/m
BebePink#KR 1
Ryze · Mid
6 / 5 / 7
38.2% KP
25,724
20.9% share
12,728g
267 CS · 10.2/m
sambbaipd#KR072
Jinx · ADC
17 / 3 / 5
64.7% KP
47,729
38.7% share
20,565g
266 CS · 10.2/m
호랑이가될남자#KR1
Karma · Support
1 / 4 / 20
61.8% KP
9,955
8.1% share
9,313g
28 CS · 1.1/m
Red side
DefeatHeru#KR821
Renekton · Top
3 / 8 / 5
44.4% KP
23,328
22.8% share
11,204g
186 CS · 7.1/m
Juhana#IsYou
Malphite · Jungle
6 / 5 / 5
61.1% KP
18,975
18.5% share
13,060g
186 CS · 7.1/m
SAND Five#zypp
Galio · Mid
2 / 6 / 4
33.3% KP
18,052
17.6% share
9,511g
204 CS · 7.8/m
WE GO#이나경
Aphelios · ADC
5 / 9 / 3
44.4% KP
28,159
27.5% share
11,948g
232 CS · 8.9/m
08AD#520
Senna · Support
2 / 6 / 7
50% KP
14,011
13.7% share
8,202g
50 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
