Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 274 days ago
9 / 5 / 15
K / D / A
63.2%
Kill participation
839.8
Damage / min
13,320g
450.8 gold / min
29
15 placed · 4 cleared
215
7.3 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBebePink#KR 1
Sion · Top
9 / 5 / 15
63.2% KP
24,817
18.6% share
13,320g
215 CS · 7.3/m
나자신을단련#KR2
Jarvan IV · Jungle
4 / 7 / 26
78.9% KP
18,305
13.7% share
12,474g
164 CS · 5.5/m
Pungyeon#0622
Ryze · Mid
7 / 8 / 12
50% KP
29,981
22.4% share
13,586g
233 CS · 7.9/m
Bmav#0510
Ezreal · ADC
16 / 2 / 8
63.2% KP
47,788
35.7% share
18,198g
238 CS · 8.1/m
日益澄明#TES
Karma · Support
2 / 5 / 25
71.1% KP
12,782
9.6% share
9,232g
37 CS · 1.3/m
Red side
DefeatYassuo#KR111
Yasuo · Top
5 / 9 / 10
55.6% KP
23,317
16.8% share
10,995g
201 CS · 6.8/m
Flip#DNF
Xin Zhao · Jungle
8 / 9 / 12
74.1% KP
35,702
25.8% share
13,508g
183 CS · 6.2/m
이렐갈리오#kcgg
Galio · Mid
7 / 6 / 13
74.1% KP
27,600
19.9% share
11,957g
203 CS · 6.9/m
ioio2#KR1
Lucian · ADC
7 / 6 / 9
59.3% KP
33,797
24.4% share
13,816g
200 CS · 6.8/m
민망구 납치#아이엠민준
Heimerdinger · Support
0 / 8 / 12
44.4% KP
18,078
13.1% share
8,083g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
